Hey Eric,

I have figured out how to &quot;restore&quot; the functionality of the &quot;translocator camera view&quot; in UT3...  I noticed that you have a translocator Mutator (I haven't checked it out yet, I'll go on my fellow-BIA member's server and take a look!).

Are you working on getting this functionality in your mutator?  

I have to dig a little more but from the digging I have done to get it working, it looks like a Mutator alone might not be able to do this (at least with the keybinding for  ToggleTranslocator() anyway...).  I've done a &quot;gametype&quot; so I can easily override the PlayerController class in order to have a different PlayerController::ToggleTranslocator() behavior...

If you want to check-out what I've got, my test server is:

  [BIA]DarthMushak SniperGame Test Server

Note: Its not a pure server...

Any thoughts?

+ Burl