Ok.  To be honest, probably not.  I'll talk to them but it may end up being a project of its own for them to make an anti-cheat then fix it everytime someone figures out how to bypass it.  Once you make a public anti-cheat, you have to maintain it.  Most anti-cheats get bypassed within a week given there's demand.  There was Aequitas (now ESL Wire) that took cheat developers a while to bypass but that's all I can remember.

I think I recommended this before but [url=http://www.onlive.com/]Onlive[/url] is the only place I know that is cheat-proof.  At least in the traditional sense.  Still isn't as smooth as running the game locally at 60+ FPS but it's something they should look into.  If anything, it would provide an extra platform to get their game out to more people.