Yes, sorry.  The code extends &quot;Engine.AccessControl&quot; which contains all bans.  It uses a custom config so when it checks for bans it looks in UTdFb_AC.ini.

You mentioned looking at the code- If you change config(dFb_AC) to config(Game) then you can use UTGame.ini but you will have to copy the [dFb_AccessControl_DoS.dFb_AccessControl] section over to UTGame.ini.