emac, what if we typed a special string in chat in game that you could use to search the logs?  Say if we're seeing weird ass lag we do a &quot;Say &lt;adminnote&gt;&quot; or something that you could search for in the logs?  then you'd have the data in the server?  I'm not familiar with the logs to know whether you'd have enough data to help.  If we did this we couldn't tell other playes what it meant otherwise they'd screw up the data doing it themselves.

Also, are we assuming that the issue is network related?  I ask because I've seen weird lag-type behavior where things get jerky but my ping is fine (&lt;=100).  Catching traceroute/ping data isn't going to identify an issue with the server itself since the pings are answered in the TCP/IP stack, not by the OS.

What OS is the server on?  If it's windows there are a lot of performance items we can look at, I can help.  While I've worked with *nix systems I've never dug into performance tweaking with them.