[quote=&quot;Aim_This_Way&quot;]i say put both up and let the vote decide :)[/quote]


and alot of people are sick of people picking up 1 weapon and holding down the trigger the entire map without even doing anything.  as for the halls, that makes it even harder to dodge the stinger fire, which is already almost impossible.

as for the viper.. well everyone spawns with an avril anyways, so that should nullify it.  I was thinking about doing a 3rd version of the map with some underground passages like in Shoebox, and some powerups in the side halls (superhealth, DD or maybe a slo-field) to try to get people to go up there and populate them (to nullify flag carriers path that direction.)  

Some maps have great ideas behind them, but freely allowing every weapon in every map sometimes kills those ideas and just make the game shitty for some people who prefer to show some skill and actually try to maneuver through the enemy to get their flag