I appreciate the response.  The application is C++, Using Visual C++ 6.0.  It took a good bit of Faux Haxoring and Packet capturing to get the soap info.  I had hints from a lot of places.  Honesty the biggest help I had in tracking it down was when the DFB site dumped one time and outputted the field values.  I had seen others do similar things, but I always felt their had to be more.  For the server query tool I think I have more than just about anyone, UT3 specific not game spy I mean.  I wanted to talk to the dude from Dirrty Clan dirrty[starbuck] about querying the server for Player ELO info, if that’s even possible but he seams to have disappeared.

Its not really about the props, I am hoping that the tool will get the attention of Epic.  I would like a chance to talk with them about anti cheat stuff.  By trade I am a System’s programmer, Give me the low level stuff.   I don’t know all that about the cheat, but I know some use external hooks and some use Unreal Script exploits.  Regardless I want to help stop it so I know when I loose, I loose fair.

	If you’re interested in seeing the application before I release it, I would love the feedback.  I have a good bit of cleanup still; we have been using it for about a year I guess and some things. Just worked well enough.  I have to ask, how did you get the info for your stats app?  If I can be of help on anything let me know.  Do you know much about Pure Vs Custom, as in what makes a Mutators pure, or does it have to be epic content?

Sl2@arena42.com
AIM: A42SL2