This is from http://ut3demos.dfbgaming.com:9080/STOCK_VCTF/vCTF-Suspense-2008_12_10-00_04_46.demo , he joins around 8:35 (FYI- the demo is off by a few secs compared to the spec video).  There is a &quot;snap&quot; between frames in that spec video to a player.

The tick rate of the server, tick rate of the demo, high mouse sensitivity, lag, how the video was recorded etc... can produce a snap on a legitimate player.  Just like the video I was shown while ago- there are a lot of snaps in that video, it's just at one time it's on a player.

Here's is the video.  I recorded it using FRAPS while I was playing back the demo.  It shows a FOV of 80 and at 10.  It's also slowed down.  The &quot;snap&quot; isn't even visible.

http://www.dfbgaming.com/videos/HATR3D_snap.wmv

<embed width="630" height="380" wmode="window" allowfullscreen="true" type="application/x-shockwave-flash" src="http://www.youtube.com/v/9hFxysiaeKw&amp;amp;ap=%2526fmt%3D22"></embed>

I personally wont ban anyone for a cheat unless I'm pretty confident they're using a cheat.  Other admins here can make their own judgment and ban him if they think it's sufficient.  Somone could make a bot to do smooth transitions from point A to point B instead of doing &quot;snaps&quot;.