Hello

I've posted this topic almost everywhere lol but i got only a small help

I'm trying to make a mutator that gives the players only a sniper rifle (OSOK) and a translocator.

The mutator is running but with a few bugs in it and in the sniper rifle

1- The sniper accuracy is the same whether running, crouching or standing still.

2- The sniper rifle's bullet has that line behind the bullet unfortunately like the default sniper rifle of the game.

3- When a player spawns they get the sniper rifle but when they switch to the translocator it shows up like this 
[img:be35d4bfc5]http://i324.photobucket.com/albums/k332/war666/ScreenShot00016.jpg[/img:be35d4bfc5]
Empty hands and even the translocator doesn't function.

What i really wanted is:-

1- if the player was running the shot goes out to random spots not accurate and to remove that line behind the bullet cuz that line leads to the opposite player's spot.

2- The translocator to show up and function

3- And the clan tag in the scope of the sniper (When zoomed in)


I'm completely newbie at this.. I've downloaded your {dFb}_Ultra_ Rifle to take a look at the script but i just got confused reading the codes  :oops:  lol.

Hopefully you can help me guys it will be greatly appreciated

Thanks in advance :)