I realize this is an older thread but fuck it figured I would post anyway. Part of what I think really hurt this game was that when 1st released EPIC did not have it setup for customization for almost a year. I could be wrong on that timeline but its close. Custom maps &amp; customized weapons made by the community itself is what has made every UT loved by the players. UT out of the box has never been the huge draw, its customization has been. Without that for so long, it really hurt the community and made many turn away from it early on and most have not returned. Most servers were stuck with the same default maps, guns etc for a long time. Epic also took forever to release a Linux patch for servers limiting who can open up servers for the game itself. I know that was the case with DMF when the game came out as we ran Linux on our servers hence couldn't run UT3. Seems to me they released the game partially finished to get it out initially with so many factors not fully worked out. 

  Another factor I think was Gears Of War 1&amp; 2 which also uses the UT3 engine, was also made by EPIC &amp; I think distracted Cliffy B and the rest from fixing the issues with UT3 fast enough. I think the titan pack and the rest of the patches came out a little too long after the game came out and as i said before many moved on to other games and have not come back since. 

  One more thing I think that hurt UT3 was not including many of the gametypes that were big draws in UT2k4 such as Assault, Bombing Run etc. 2K4 had a good sized community that did not have many of the gametypes that it enjoyed ported over to UT3 and were annoyed by that right off the bat. Hence many from 2k4 did not come over and they lost even more potential &amp; loyal players of the UT franchise. Also, the editor is a piece of shit for mapping unlike it was with the previous UT games. Basically to sum it up, EPIC dropped the ball on so many levels and its a shame cause it is a really good game. Oh yeah &amp; Greenman sucks.