DM skills aren't the most important thing in VCTF but it can be helpful.  It's more learning the weapons (or combination of- like Maximus said about the shock and Avril on a raptor), pickups and movement/dodging shots etc...

http://www.clan-bge.com/modules.php?name=News&amp;new_topic=9

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So Unreal Tournament 3 has been out for a bit, and you load into your favorite DM or TDM servers.  You’ve had your energy drink, your psyched to own some noobs, you load in, and you get owned like a noob.  With rockets flying at you left and right, you bounce from side to side and try to get a weapon to fight back but the only thing you have succeeded in is moving another pile of your own gore to another location.  “Screw this game!  They’re lucky I couldn’t get some rockets!” and you log off to go play a 24/7 Suspense so you can sit back and snipe.  What could have gone wrong? 

              Unreal Tournament has been acclaimed for some time to be a defining FPS game, offering fast action and intense play.  This type of experience is enticing to the new player but can be degrading at the same time once they enter a server.  So how does the new player get better with their DM game?  Well I am not a “pro” DM’er with an stretch of the imagination, but I have played the UT series for many years and can offer some words of advice for the new player.  This write up may be a little long, but you may get some good advice that you may or may not have already realized. 

  First, take time to learn how the weapons work!   Now you maybe saying to yourself, “I know the rocket fires and blows sh*t up,” but what situations warrant the rocket best and where do you aim?  Do you aim for the body? Do you bounce the feet and setup for another bounce?  The rocket is just an example I am using for looking into the applications of the weapon that are past the obvious.  Several of the weapons have distinct uses that when combined right can lead to a deadly force.  With a little time, you can become more then adept at the uses and start developing your shot. 

  Second, stop entering full 16 man servers playing Biohazard all day!  Now don’t get me wrong; it’s loads of fun getting gunslinger, biohazard, and jackhammer in the same map, but the only thing you are really getting from this is the slight possibility of learning how to dodge a close range Bio shot or Hammer chaser.  One of the keys to a great DM game is composure and that can be difficult to develop in a map that is big as your elementary school gym and filled with 15 pre-pubescent gamers shooting their load towards your head. Maybe try playing some instant action?  “Blasphemy!” you say?  I know, it can be a bit boring killing bots but if your goal is really to work on your shot, then turn up the difficulty a little bit and make it harder.  Now you do not have to do this forever; after all UT is a great Multiplayer game, but with instant action you can create your own environment to learn in.  The advantages of instant action can be learning where weapons are located, start getting comfortable with you shot, learn fast routes to map locations, and start learning timings of pickups such as Double Damage and Shield pickups.  Try memorizing one item’s time in instant action and when you get to the point where you are picking up that item the second it spawns all the time, start adding another thing to monitor, and so on.  You can find several sites that tell exactly the timings of these items, just search around a bit.  

Lastly, start playing the people.  You have gotten comfortable with the game aspects; now it is time to get comfortable with the real time situations that arise.  Find a low number DM or TDM server and start playing the people.  This is the time to hone the situational game.  “He ran backwards around the corner firing rockets.  Do I chase or do I hold back?”  This is just one example of a situation.  For all you know, the player just baited you to walk around that corner and eat a huge Shock Combo so he can come over and tea bag you.  If it happens, try to hold back getting mad.  This goes back to the importance of composure.  You will get your butt handed to you at times, which is inevitable.  The best you can do is biting the bullet and try again.  This can be difficult, but look at the whole reason why you started this adventure.  Before you started practicing, you were getting beat by players who had practiced and were better.  Its time to play those players, get beat and understand why you are getting beat.  Then just reverse those techniques.  Sometimes you have to slow yourself down in this fast paced game to really understand why you are getting beat. 

  Now you have gotten a few tips on how to really turn that frustrating game you were playing into a game of fun and fragging.  Now will these techniques make you pro over night?  No way in Hell!  If they did I wouldn’t have time to write this, but these techniques are to server as a guideline for the budding player in you.  Enjoy the game, that’s why you bought it to begin with.  Once you develop some fairly basic techniques in conception, you will become a player that can run with the big dogs.  It may take some time, but just keep at it.  Good Games, Good Luck, Have Fun, and we’ll see you on the Battlegrounds soon.  

-[BGE]The_Cha-Chi [/quote:b96918ad36]